Video Game Group Project n°2 : Pissoli
A four-persons project, this time with mandatory 3D.
Fortunately, no programming this time, only the introduction scene of Pissoli, a very unlucky ant aiming to get back home by surfing on the winds...
Design researches on Adobe Photoshop CS6 by me.
Last image represents 3D assets we used in the video below, my very own part being on the corn and the tree.
Modeling was on Autodesk 3DsMax, rigging, skinning and animation on Autodesk Maya.